I am a 5th yr Ph.D candidate in Computer Science at University of Illinois at Urbana-Champaign. I do research in Human-Computer Interaction and Artificial Intelligence. I am co-advised by Prof. Hari Sundaram and Prof. Karrie Karahalios. Prior my Ph.D, I completed my B.S. in Psychology and Statistics & Computer Science at University of Illinois with Prof. Dov Cohen.

I am interested in how we can use technology to understand human behavior and the role of technology in behavior change. Recently, I work on conversational agents with focus on information elicitation, trust, emotion, and long-term companionship.

I am currently building a research platfrom, “Petri”, that aimed to help behavioral researchers to take their lab experiments to the wild with conversational agents. If you have any thoughts on how could we use technologies to better understand ourselves, I am more than happy to chat!

I am also working on projects in the area of persuasion, social media, and educational technology.


Two paper were accepted by CSCW 21’! More to come

Selected Publications.

All Publications

  1. Wauck, H., Woodard, B., Xiao, Z., Li, T. and Bailey, B. 2020. A Data-Driven, Player-Centric Approach to Evaluating Spatial Skill Training Games. In Proceedings of the 2020 Annual Symposium on Computer-Human Interaction in Play. (CHIPlay ‘20)

  2. Xiao, Z., Zhou, M., Chen, W., Yang., H., and Chi, C. 2020. If I Hear You Correctly: Building and Evaluating Interview Chatbots with Active Listening Skills. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-14). (CHI ‘20) / Detail / PDF

  3. Xiao, Z., Zhou, M., Liao, V., Mark, G. Chi, C., Chen, W., and Yang., H. 2020. Tell Me About Yourself: Using an AI-Powered Chatbot to Conduct Conversational Surveys with Open-ended Questions. ACM Trans. Comput.-Hum. Interact. 27, 3, Article 15 (June 2020), 37 pages. (TOCHI) / Detail / PDF

  4. Xiao, Z., Wang, X., Ho, P., Karahalios, K. and Sundaram, H. 2019. Should We Use an Abstract Comic Form to Persuade? Experiments with Online Charitable Donation. In Proceedings of ACM Human-Computer Interaction, 3, CSCW, Article 75 (CSCW ‘19). / Detail / PDF / Blog

  5. Xiao, Z., Zhou, M., and Fu, W. 2019. Who Should Be My Teammates: Using A Conversational Agent to Understand Individual Difference and Help Teaming. In Proceedings of the 24th International Conference on Intelligent User Interfaces (IUI ‘19). / Detail / PDF

  6. Xiao, Z. , Gao, M., Karahalios, K. and Fu, W. 2018. To Label or Not to Label: The Effect of Stance and Credibility Labels on Readers’ Selection and Perception of News Articles. In Proceedings of ACM Human-Computer Interaction, 2, CSCW, Article 55 (CSCW ‘18). / Detail / PDF

  7. Xiao, Z., Wauck, H., Peng, Z., Ren, H., Zhang, L., Zuo, S., Yao, Y., and Fu, W. 2018. Cubicle: An Adaptive Educational Gaming Platform for Training Spatial Visualization Skills.In Proceedings of the 23rd International Conference on Intelligent User Interfaces (IUI ‘18). / Detail PDF

  8. Xiao, Z., Yao, Y., Yen, C, Dey, S., Wauck, H., Leake, J., Woodard, B., Wolters, A., and Fu, W. 2017. A Scalable Online Platform for Evaluating and Training Visuospatial Skills of Engineering Students. In Proceedings of the 124th 2017 ASEE Annual Conference and Exposition (ASEE ‘17). Columbus, Ohio. / Detail PDF

  9. Wauck, H., Xiao, Z., Chiu, P., and Fu, W. 2017. Untangling the Relationship Between Spatial Skills, Game Features, and Gender in a Video Game. In Proceedings of the 22nd International Conference on Intelligent User Interfaces (IUI ‘17). / Detail / PDF

Last Updated May 2021